

Select all the images, then go to the Object > Live Trace > Tracing Options for Adobe Illustrator CS-CS5 or use the Image Trace panel ( Window > Image Trace) in Adobe Illustrator CS6-CC. We have the Live Trace function for this. In this case, we need to convert raster images into vector objects. Sometimes, you need the vector file with no bitmap images, for example, for the contributors of microstock websites. Place the raster texture above the vector objects, then apply the Multiply or Darken blending mode. You can use ready-made textures, or you can photograph them yourself. To create textures in such a way, we’ll need some raster images.
#ILLUSTRATOR CS3 CONVERT RASTER TO VECTOR HOW TO#
Now we need to draw new elements or to distribute the existing elements in order to make the pattern look homogeneous.Īnd now you can save the seamless pattern by clicking on Done.Īnd how to apply the texture on the basis of the seamless pattern you already know. Choose the pattern type and its parameters in the Pattern Options panel. Select all the created objects, then go to the Object > Pattern > Make, as a result, we switch to the Pattern Creation mode. Create a couple of elements of texture, for example, with the help of the Pencil Tool (N). These versions of the application have the Pattern Creation feature. Luckily, it can be done easily if you use the latest releases of Adobe Illustrator (CS6 or CC).

Of course, you can create your own original textures based on seamless patterns. The work with blending modes and opacity can be done with any textures in Illustrator, which we will talk about in this tutorial. To control the intensity of texture change the Opacity in the Transparency panel. To lighten the texture, use the Screen blending mode.

Apply the Multiply to darken the texture. Now we can apply different blending modes to the texture. Apply the dot pattern with gray objects to the upper rectangle. Create a rectangle with a fill of any color, then double it ( Command / Ctrl + C Command / Ctrl + F). Now drag the tile back to the Swatches panel. Unlock the lower rectangle with no fill and stroke select all the elements of the tile pattern. Replace the stroke color, for example, with gray. Select all the objects ( Command / Ctrl + A), then find in the Layers panel the lower rectangle with no fill and no stroke, and lock it. Thus, in this particular example, the elements of the dotted pattern have only the stroke. This must be done in order to know whether we need to change the fill or the stroke color. In order to change the color of the standard texture, drag it from the Swatches panel to the Artboard.Įxplore elements of which it consists with the help of the Appearance panel ( Window > Appearance). However, I think, the standard textures, as they are, are not suitable enough for our purposes, because of the objects, from which they are made, consist only of black we often need a colored texture.īesides, different blending modes are used for the textures, and black is poorly suited for this purpose. In order to get access to them, go, for example, to the Open > Swatch Library > Patterns > Basic Graphics > Basic Graphics_Textures the pop-up menu of Swatches panel ( Window > Swatches). The standard Adobe Illustrator library already contains a large number of seamless patterns, which you can use as your vector texture.
